Collaboration

Research / project collaborators reach me at nilanjan.goswami@gmail.com


Area of Expertise
  • Broad areas are Computer Architecture, Computer Graphics Hardware, Software Graphics.
Research Interest
  • Architectures for Augmented/Virtual reality devices.
  • Tile-based / Multi-pass / Immediate-mode graphics rendering hardware architecture (TBDR / TBMR / IMR).
  • Hidden surface removal algorithm in TBDR/TBMR/IMR hardware rendering pipeline.
  • Compression techniques for various graphics data structures.
  • Fragment interpolator architecture optimization for various graphics hardwares.
  • Vertex processing optimization including but not limited to primitive culling, attribute fetch optimization, binning.
  • Game engine architecture (ECS, semantic graph based design).

Collaboration
  • I do not actively develop open source softwares. However, there are few which are available on Github. Visit me at Github! I will be interested in industry-academia research collaboration. Please reach me at nilanjan.goswami@gmail.com for further details.